Control Resonant introduces close-range combat built around Dylan’s transforming weapon, the Aberrant. To accommodate different players, Remedy has expanded Assist Mode with options that change individual mechanics instead of relying only on broad difficulty presets.

Examples include reducing enemy aggression, extending the perfect-dodge timing window and slowing projectiles. The system is intended to help players address a specific obstacle while preserving other parts of the challenge. Remedy’s explanation connects these choices to the learning curve of its new combat design.

From the original reportThis news brief summarizes an official PlayStation Blog announcement published on Sep 10, 2026. Dates and availability reflect that report.
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